﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TMPro;
using UnityEngine.UI;

namespace Miao.UI
{
    [SourcesPath("Assets/Plugins/Miao/UIPrefab/Popup.prefab")]
    public class Popup : UIMotionPanel
    {
        public TextMeshProUGUI title;
        public TextMeshProUGUI content;

        public override void Close()
        {
            base.Close();
        }
    }
}
